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Oreken
lowpoly full shot

lowpoly full shot

lowpoly close shot

lowpoly close shot

lowpoly, front, back, 3/4 view

lowpoly, front, back, 3/4 view

highpoly

highpoly

highpoly close shot

highpoly close shot

lowpoly wireframe

lowpoly wireframe

walking animation

concept reference

concept reference

Oreken

here is my first full 3d character, I discovered that I enjoy 3d a lot!
this is a full character that I started from a sphere, I sculpted it and did the retopology and hair all in blender, the texturing in painter 3d, then animated it back in accurig and blender.
I tried to keep the tringles count as low as possible for a semi-realistic character, well except for the hair I had to put some details there to keep the shape of the braids.
I only had this front view concept of the character so I had to imagine how it looks from the other directions, it was a bit challenging but a lot of fun and I learned a lot.
I'm new to the 3d world so I would appreciate some feedback in the comments.

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